Monday, October 13, 2014

Cost analysis of risk vs gain.

The place - - TravellerCon/USA 2014.

 The expense - Vargr mercenaries. 

The risk - A Bwap settlement bordering the Ten Thousand Worlds attacked by K'kree forces.

The gain -  A world of our own to live in peace.  

At TravellerCon/USA 2014 I ran a skirmish between the K'kree and some Bwap bureaucrats with their Vargr mercenary allies.  The story behind the battle is simply the Bwap had a small satellite office complex on a world bordering the Thousand Worlds of the  K'kree during the Long Night.  One of the fanatical K'kree families learned of this threat and decided to remove it.  
Bwap office complex.
Upon arriving in system the K'kree space forces were met with Vargr forces.  Unable to directly bomb the settlement the K'kree commander was able to land one of his troop carriers near the Bwaps. 


K'kree forces ready to attack.




The K'kree charged the settlement looking to free the world of G'nack (Bwaps and Vargr).  At one point during the fighting the Bwaps were able to request (using much paperwork) one of the Vargr ships to blast a section of the settlement killing nine of the K'kree invaders.  This seemed to unnerve the K'kree and they soon fled the field of battle leaving the Bwaps in peace.


The K'kree decimated and broken flee in disarray.
 The rule set used is one of my own design I call it Bill's System or BS for short.  It's designed for four or more people to play.  Minimal rules, fast play.  This scenario was set up for 10 participants.  We ended up with for.  If you would like a copy I can email you a PDF copy.  I did design it with Traveller in mind.  

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